Heroes - Geomancer


Meepo







Strength     Agility     Intelligence
   17+2.5          18+2.2               18+2.0







Team                             Scourge
Damage                         39 - 45
Armor                            5.22
Movespeed                    305
Attack Range                 128 ( Melee )
Attack Animation           0.38 / 0.6
Casting Animation          0.5 / 0.5
Base Attack Time          1.7
Missile Speed                Instant
Sight Range                   1800 / 800


Geomancer







Earthbind


Rains earthen spikes across a target area, pinning down all enemy units.

Poof


Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 1.5 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in the departure and arrival locations.

Geostrike


The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals damage per second.

Divided We Stand



Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die.







In the right hands, Meepo is a deadly weapon, with the potential to take on multiple enemies at the same time. He has the capabilities to slow his enemies to a crawl, to permanently stop an enemy from moving, and teleport across the entire map in a Poof! His main strength, and greatest weakness, is his ability to divide himself into 4 identical clones, each possessing his full skill-set, and a copy of his shoes. Geomancer players must take care, however, as the death of one clone means the death of all - Divided They Stand, but United They Fall!




Originally worshipped by the pagan tribes of Germania and the black forests that encompassed it, Meepo is a mischievous spirit of the earth who enjoys burying his enemies alive in mountains of rock spikes, pinning them down into helplessness as he pummels them into submission woth his mighty shovel. The most disturbing of the Geomancer's powers, however, is his ability to separate his being into multiple selves, each as powerful as the original and making him potentially four times the trouble for the unlicky who encounter him. 






Earthbind

Ability Type :          Active

Targeting Type :    Area
Mana Cost:             100
Ability Hotkey:       E











**Prevents enemies from using blink skills.
**Area of effect is 220.
**Does not hit invisible units, but ensnared units won't be able to become invisible.
**Interrupts channeling spells if the target isn't affected by this ability already.
**Does not work on magic immune units.
**Does not work on Roshan.



Poof

Ability Type :          Active

Targeting Type :    Point
Mana Cost:             80
Ability Hotkey:       F








**Damage type: magical
**Area of effect is 375.
**When targeted, Meepo will teleport to the Meepo closest to the target point (can be the same Meepo as casts it).
**If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
**Can teleport to illusions.



Geostrike


Ability Type :          Passive
Targeting Type :    N/A
Mana Cost:             N/A
Ability Hotkey:       G









**Damage type: magical
**Does not stack with buff placers.
**Geostrike's slow of every Meepo stacks directly.






Divided We Stand

Ability Type :          Active

Targeting Type :    N/A
Mana Cost:             N/A
Ability Hotkey:       D









** Level requires : Hero level 6
** Can be upgrade on level 11 and 16.
**The only item that transfers to the clones is one pair of boots (any type).
**Meepo clones can use active abilities from Boots of Travel and Phase Boots.
**Meepo clones gain 25% of any extra attributes the primary Meepo has.
**Can be upgraded by Aghanim's Scepter. Note that the Scepter is undroppable once acquired.
**Even if you didn't skill this ability, picking up Aghanim's Scepter will still provide you with an extra clone.






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