Heroes - Shadow Fiend

Nevermore





Strength     Agility     Intelligence
        15+2          20+2.4               18+2









Team                             Scourge
Damage                         35 - 41
Armor                            1.8
Movespeed                    300
Attack Range                 500 ( Range )
Attack Animation           0.5 / 0.54
Casting Animation          0.67 / 0.4
Base Attack Time          1.7
Missile Speed                1200
Sight Range                   1800 / 800


Shadow Fiend

Shadowraze


Gives the Shadow Fiend the power to desecrate regions in front of him at varying distances.


Necromastery

Whenever the Shadow Fiend kills a target, he stores the unfortunate soul inside of him. For each stored soul he gains 2 bonus damage until his own death releases half of them from bondage.

Presense of the Dark Lord


The presence of such a horrible creature terrifies nearby enemies, reducing their armor.

Requiem of Souls


Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored and the movement/damage reduction is related to the distance from the Shadow Fiend. Lowers movement speed and damage of nearby units. The closer the units are the greater the effect.





Shadow Fiend's only defense lies in his superb offense. After each life he takes, he traps their soul to empower his attack damage with Necromastery. This allows him to amass high attack damage. His ultimate Requiem of Souls can summon these souls out to inflict great damage and slow anyone close to Nevermore. His unique Shadowraze allows him to blast opponents in small areas, at three separate distances. The Presence of the Dark Lord also makes enemies vulnerable to physical damage, passively reducing their armor. Deadly from a number of distances, and vulnerable if caught off guard, Nevermore's positioning in battle is of utmost importance.




A demon of the burning legion so abhorred  that he makes the skin of even his fellow demons crawl, Nevermore is a creature of the shadows that consumes the souls of those around him. When the Shadow Fiend comes forth to battle, he augments his power with the souls he has consumed, bearing down on his enemies with spiritually enhanced attacks and powerful spiritual blasts. The Shadow Fiend is a terrifying opponent whom few have survived, and those who have perished under his tyranny have faced the most despicable fate of all.





Shadowraze


Ability Type :          Active
Targeting Type :    Instant
Mana Cost:            75
Ability Hotkey:       Z










** Damage type : magical
** When Shadow Raze is learned, three independent skills will be given to Nevermore, each one generating a Shadow Raze at a specific distance in front of him.


Shadowraze ( Z )

    
   ** Damage increases by 75 / 150 / 225 / 300 per skill's level.
   ** Area of effect is 250.

Shadowraze ( X )



   ** Damage increases by 75 / 150 / 225 / 300 per skill's level.
   ** Area of effect is 250.

Shadowraze ( C )


   ** Damage increases by 75 / 150 / 225 / 300 per skill's level.
   ** Area of effect is 250.



Necromastery

                            Ability Type :          Passive
Targeting Type :    N/A
Mana Cost:             N/A
Ability Hotkey:       N












**Heroes, denies and neutral creeps also provide Bonus damage through Necromastery.
**The soul (with its 500 movement speed) must reach Nevermore before providing its bonus damage.
**The more souls Nevermore has, the more powerful Requiem of Souls will be.
**The -stats (-st) command can be used to display how many souls you currently have.


Presense of the Dark Lord



Ability Type :          Passive
Targeting Type :    N/A
Mana Cost:             N/A
Ability Hotkey:       P







**Fully stacks with other armor reduction abilities and auras.



Requiem of Souls

Ability Type :          Active
Targeting Type :    Instant
Mana Cost:             150 / 175 / 200 per skill's level
Ability Hotkey:       R




**Damage type: magical
** Level requires : Hero level 6
** Can be upgrade on level 11 and 16. 
**The amount of damage dealt is related to the number of souls captured with Necromastery.
**Requiem of Souls generates damaging lines around Nevermore, 1 per 2 souls stored, for a maximum of   15 lines.
**The closer the targeted unit is, the bigger the amount of lines affecting him.
**Reduces both movement speed and attack damage of units in a 675 AoE.
**This skill breaks invisibility a short time before it's released.
**This skill has a 1 second cast time.


All about DotA allstaR