Lesale Deathbringer |
Strength Agility Intelligence
18+1.85 22+2.6 15+1.75
Team Scourge
Damage 46 - 48
Armor 3.08
Movespeed 290
Attack Range 450 ( Range )
Attack Animation 0.3 / 0.7
Casting Animation 0 / 0.51
Base Attack Time 1.7
Missile Speed 900
Sight Range 1800 / 800
Venomancer
Venomancer
Venomous Gale
Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage over time, and have their movement speed slowed for a short duration.
Poison Sting
Plague Ward
Poison Nova
Creates a ring of noxious poison that damages enemy units over a 12 second period. Can be improved by Aghanim's Scepter.
The Venomancer uses an assortment of toxins to slowly bring down his enemies. He can shoot a fast Venomous Gale projectile out that poisons in a narrow wave front of him, which will slow enemies down greatly and deal damage over time. His attacks are coated with Poisonous Stingers that deal minor slow and damage. He can place Plague Wards far out in front of him to scout, or in the battle to push and even block off routes. His ultimate Poison Nova attack unleashes potent toxin in a large ring around his body, infecting everyone it hits, dealing large damage, but over a long time. Though this toxin is non-lethal, every other poison he carries is. He is exceptional at weakening enemies, and slowing them down.
For those obsessed with death, poison is a necessary study. However, Lesale went a step too far. He experimented upon himself with various toxins and chemicals so that he could learn the secrets of death. These twisted his mind and mutated his body into a hideous creature which embodies an immense hatred for all things pure. He can strike enemies with a concentrated shot of poison or even spread a toxic gas throughout an entire area, severely weakening beast and human alike.
Venomous Gale
Ability Type : Active
Targeting Type : PointMana Cost: 90/105/120/135 per skill's level
Ability Hotkey: E
**Damage type: magical
**Casting range is 800.
**Units afflicted by Venomous Gale can be denied by their allies when their HP drops below 25% of their maximum health.
**Duration damage is dealt every 3 seconds.
**Slow starts at 50% and decreases as time passes.